InterestingUsername@lemmy.ml to Greentext@sh.itjust.worksEnglish · 1 month agoIs this true?lemmy.mlimagemessage-square69linkfedilinkarrow-up130arrow-down12
arrow-up128arrow-down1imageIs this true?lemmy.mlInterestingUsername@lemmy.ml to Greentext@sh.itjust.worksEnglish · 1 month agomessage-square69linkfedilink
minus-squareSanctus@anarchist.nexuslinkfedilinkEnglisharrow-up9·1 month agoI dont think Minecraft would do too well being linear.
minus-squarebstix@feddit.dklinkfedilinkEnglisharrow-up1·1 month agoIt would be nice with some kind of linear quest in minecraft. However if they were procedurally generated, I’d lose interest. That’s just another layer of grinding.
minus-squarecobysev@lemmy.worldlinkfedilinkEnglisharrow-up1·1 month agoMinecraft: Story Mode was actually pretty popular. It was basically a story-rich RPG set in a Minecraft world.
minus-squareMrNobody@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up4·1 month agoMaybe, but it was nowhere near as popular as plain Minecraft. The sales numbers alone can attest to that, plus the fact there hasn’t been a sequel should be all the proof you need to say that a linear minecraft wouldn’t do too well.
I dont think Minecraft would do too well being linear.
It would be nice with some kind of linear quest in minecraft.
However if they were procedurally generated, I’d lose interest. That’s just another layer of grinding.
Minecraft: Story Mode was actually pretty popular. It was basically a story-rich RPG set in a Minecraft world.
Maybe, but it was nowhere near as popular as plain Minecraft. The sales numbers alone can attest to that, plus the fact there hasn’t been a sequel should be all the proof you need to say that a linear minecraft wouldn’t do too well.