

I’m always amazed at the amount of pokemon games that don’t shake the basic formula too much and still find success, despite a lot of complaints online being about “stale, formulaic game”. Guess all they need is actual story variety
Just your typical internet guy with questionable humor


I’m always amazed at the amount of pokemon games that don’t shake the basic formula too much and still find success, despite a lot of complaints online being about “stale, formulaic game”. Guess all they need is actual story variety


I guess it does, probably the only well known half life fangame that “got gud”, thanks in no small part to Valve giving them the greenlight to make it a commercial product


That sounds counterproductive, but I’m not a company exec, so what do I know


Yeah, I excluded romhacks because the sheer amount of pokemon ones would dominate the comments, either them, Super Mario or Mega Man
I also saw from Pokemon Unbound’s release post that they use “FireRed Upgrade” which is a considerable work on top of the original


It’s one of the rare cases of a fangame that actually gets finished and is good. The soundtrack alone is worth a playthrough. If you enjoyed Undertale, UTY will feel like a game that fits perfectly in. It works as a prequel and you’re the yellow soul kid (fully non canon, though the pacifist ending could work as canon)
18 in a week sounds very doable, 3 a day isn’t much and you finish in 6 days.
Not quite what I was asking