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Joined 3 years ago
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Cake day: June 11th, 2023

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  • Elden ring is really more linear than it is open world, so much content being locked behind certain progress milestones (and difficulty curve unless you’re very good). You have no lasting impact on the game world, and the gameplay loop is heavily centered around dying and respawning at checkpoints. It has more in common with a Mario game than with, say, skyrim. Linking the “levels” together I guess has some aesthetic benefits, but honestly if you entered each area directly from the roundtable hold would the experience have been materially different?




  • "No you see you’re doing it wrong, you’re meant to uncriticically broadcast the toxic views so that scrollers can’t tell if you support them or are doing it ironically. No I’m pretty sure it’s fine, there’s a jokey disclaimer in the sidebar, I’m sure noone will see their own worst side reflected and feel it reinforced. Aren’t we soooo funny. "