More games, if not all games, should include cheats or extra sliders for both difficult but also gameplay options.
Let have infinite mana or slow mo or increase my speed or whatever. At the end of the day games are entertainment and you should be able to tweak things to better enjoy it.
(I know mods exist but those are a mixed bag in terms of if they exist and what they support)
There’s a game I played last year, the name of which I now completely forget, which I never actually finished because the final boss was such a bitch that I ended up rage quitting. Even set to easy. I’d never been so angry at a game.
Watched the ending on YouTube instead.
edit: I just remembered, it was Bramble. Beautiful game, absolutely bitch hard.
Learning to use cheat engine is a game-changer. It can pretty much automatically single out a memory location for something like mana just by casting a spell a few times.
I totally support this. I’m also ok as long as games are structured to allow easy modding to do the same. It should be common enough that a specific warning on games that don’t have it on platforms like Steam.
More games, if not all games, should include cheats or extra sliders for both difficult but also gameplay options.
Let have infinite mana or slow mo or increase my speed or whatever. At the end of the day games are entertainment and you should be able to tweak things to better enjoy it.
(I know mods exist but those are a mixed bag in terms of if they exist and what they support)
A lot of games have a dev console with where you can type in a “cheat code” for pretty much anything
I like the way Pacific Drive did it.
I understand from a resources perspective why it’s not always done. But from a player’s perspective, I totally get you.
I do miss cheat codes.
There’s a game I played last year, the name of which I now completely forget, which I never actually finished because the final boss was such a bitch that I ended up rage quitting. Even set to easy. I’d never been so angry at a game.
Watched the ending on YouTube instead.
edit: I just remembered, it was Bramble. Beautiful game, absolutely bitch hard.
I’m looking at you, Black Mesa.
How can that damn alien spider take 8.000 rockets and still kill me?
that was kena bridge of spirits for me. got all the way to the end boss and too hard.
Learning to use cheat engine is a game-changer. It can pretty much automatically single out a memory location for something like mana just by casting a spell a few times.
I love how many difficulty settings Rogue Legacy 2 had. I prefer to game on normal difficulties, but it was good to have options for those who don’t
I totally support this. I’m also ok as long as games are structured to allow easy modding to do the same. It should be common enough that a specific warning on games that don’t have it on platforms like Steam.
Moving Out has this. Even though I’ve never used it, I found it to be a wholesome addition to the game.