Probably GoG, itch.io, or just direct sales. A lot of companies aren’t set up for physical distribution, aren’t big enough to get their product into the retail channels, and/or would have a hard time selling internationally. Steam didn’t invent digital game sales, they just made it a little easier. I think the first game I bought online was around 2000 or 2001. It was DX-Ball 2 from Longbow Digital Arts (RIP Seumas McNally), along with a screensaver I loved that they’ve open sourced and I wish I could get it running on macOS and Linux. I was still in high school and didn’t have a credit card, so I paid using a postal money order. If developers were selling directly in the ’90s they can make it work again.
Forgive my ignorance, and I might come off as snobby.
I see itch.io referenced often as an alternate game store but all I see on there are games that are super amateurish like a few notches above 2000s flash games. Am I not looking hard enough or are people happy playing those kinds of games?
I really haven’t used it much myself, but as the other commenter mentioned, since anyone can upload I’m not surprised there’s a large amount of mediocre content. So far I’ve felt like that’s a platform where you need to go in knowing what you’re looking for. But, if Steam were ever to disappear out become irrelevant, they’d certainly be in a position to pick up some of the market.
Gog feels like it’s one step form becoming a enshittified corporate hellscape half the time. And only by virtue of not having a dominant market position keeping it in check enough to not let it self go to shit.
If it actually got bad - would physical media come back full-force? Or would GOG be the go too?
Probably GoG, itch.io, or just direct sales. A lot of companies aren’t set up for physical distribution, aren’t big enough to get their product into the retail channels, and/or would have a hard time selling internationally. Steam didn’t invent digital game sales, they just made it a little easier. I think the first game I bought online was around 2000 or 2001. It was DX-Ball 2 from Longbow Digital Arts (RIP Seumas McNally), along with a screensaver I loved that they’ve open sourced and I wish I could get it running on macOS and Linux. I was still in high school and didn’t have a credit card, so I paid using a postal money order. If developers were selling directly in the ’90s they can make it work again.
Forgive my ignorance, and I might come off as snobby.
I see itch.io referenced often as an alternate game store but all I see on there are games that are super amateurish like a few notches above 2000s flash games. Am I not looking hard enough or are people happy playing those kinds of games?
I really haven’t used it much myself, but as the other commenter mentioned, since anyone can upload I’m not surprised there’s a large amount of mediocre content. So far I’ve felt like that’s a platform where you need to go in knowing what you’re looking for. But, if Steam were ever to disappear out become irrelevant, they’d certainly be in a position to pick up some of the market.
Everyone can upload their game to itch, so there are a lot of bad games, and some very good ones.
GOG is always the go-to. Steam only if you can’t wait to play it or its multi-player.
Gog feels like it’s one step form becoming a enshittified corporate hellscape half the time. And only by virtue of not having a dominant market position keeping it in check enough to not let it self go to shit.
Oh yeah let me just pull entire factory tooling and logistical supply chains out of my hat.