Is this about how women in Western games don’t have giant bazongas anymore.
Not gonna lie, I miss giant bazongas, but I’m not on fucking twitter making photo-edits of Aloy as a bimbo
90s notalgia hits hard.
huh, the internet told me that it’s because gamers are all pedos now so they want women that look like little boys.
or femboys maybe? i can’t keep up with these trends what degeneracy i am supposed to find attractive. or whether it makes me woke, or anti-woke. i’m just sleeping over here i guess.
I wish I could sleep right now, but I can’t… because of woke.
Western games are really good though
The OOP desperately needs some class consciousness.
Why are
Western devsgame publishers like this?i’m assuming this is about fallout 2, considering the ui?
Whoosh
I’m not OP but I’d wager it’s about fallout 3 fallout 4 fallout 76 Skyrim ESO etc…
What does “fail” even mean? I do have a great distaste for “AAA” titles roughly post-Skyrim, but AFAIK most AAA games succeed financially. Even Fallout76, widely regarded as a flop in terms of critical reception and player sentiment, performed reasonably well, even if not quite as well as previous Fallout titles.
There’s been a growing number of AAA flops in the past 5 years. Here’s an incomplete list:
- Concord
- Skull and Bones
- Marathon
- Redfall
- Highguard
- Suicide Squad: Kill the Justice League
- Saint’s Row (2022)
- Lord of the Rings: Gollum
- Star Wars Outlaws
- Marvel’s Avengers
I really don’t want to consider Outlaws a flop even though i know the studios do. I played it (public library copy) a year after release and it was plenty fun. I’d probably pay $15 for it.
I’d probably pay $15 for it.
Tbh, that’s probably most people’s reaction to it on launch, instead of full price. Hence why it lost money
Pains me to see Marathon on this list. The game is so good in so many ways. Gun play, world building, narrative, characters. The quality is truly there. Their problem was that they made the wrong genre. Why they would spend so much time and money on an extraction shooter is beyond me.
Because extraction shooters make money.
Well, some extraction shooters.
Ok, actually a very tiny fraction of extraction shooters make money.
But we can totally tempt people away from it, and make all that money for ourselves!
A small number make a lot of money, so gambling addicted CEOs want to try their hand at it
And to be fair to 76, it genuinely is a good MMO-style game now, IMO. It’ll never be at the level of FNV/FO4/Skyrim as far as community sentiment goes, since you can’t mod the shit out of it, but compared to launch when I finally went back to it last year, I put enough time into it again to feel like I got my money’s worth.
I think the fundamental issue is that people who like FO4 or Skyrim typically don’t want to play an MMORPG in the first place. But maybe I’m extrapolating too much from myself.
no, that’s exactly it: the entire franchise is built on being fundamentally a single player game and highly customizable.
players, reasonably, expect that from the series.
also, God Emperor ToddTM promised you would never have to see another player if you didn’t want to…which - and you will never guess this - was a complete and utter lie.
so on top of going against the established series formula players were also lied to about the game being playable without the MMO aspect.
the FO76 launch really was a legendary shitshow…
there have been a pretty large number of live service disasters in recent memory. from CA’s Hyenas being so terrible that it got shelved after a playtest, to Suicide Squad: Kill the Justice League (blech) crashing out within a year, to Concord getting pulled off the Sony store within months, to most recently Highguard lasting a mere 45 days… and that’s just what I can remember off the top of my head. Every single one of those games was a flop, with Concord famously losing Sony millions of dollars.
all this amidst a sea of studio layoffs happening year over year, I think it’s fair to say that the western AAA scene is currently floundering.
TLOU2 had a good story. Aloy doesn’t look like a goblin. Kratos reflecting on his past is good character development.
Meanwhile, your gacha waifu just had her panties censored in the latest update.
tlou2 was just revenge porn fantasy. it was weird.
Revenge porn does not typically include a central theme of everyone ending up worse off every time they go out of their way to seek revenge.
I mean, it really is as simple as you’d think it is.
They’re entitled, vain, and incompetent.
Gigantocorporate structures… do that to themselves and their constituents.
They have a whole other kind of ‘social norms’, just like any particularly culturally different group or economic class of people have noticably different expectations and behavior patterns.
The corporation values ass kissing and gaslighting more than anything else, it takes an extreme and constant, consistent effort inside the company to make that not happen, like pushing a boulder up a hill.
You can place varying degrees of blame on management or devs, on specifically full of themselves and insufferable people…
… but the ultimate reason this happens is because shareholders say line must go up, and the social dynamics that occur in an organization that is rabidly aiming for that goal… produce narcissists that are full of themselves.
Because a mass shakeup, an attempt to reset that via resetting people… well that means downtime, that means ‘a rebuilding year’… but that line needs to keep going up NOW. And firing all your top leadership is a near guaranteed way to tank your stock value.
So, the most influential people with the most wrongheaded ideas fail upward, untill the money printer breaks, and then, at that point… shareholders are okay with firing leadership, because the bad thing, the line go down, that already happened.
devs? yeah, no.
Yeah, the devs are desperately trying to make whatever they can with the limited time and suffocatingly safe direction they’re given by the executive suite, who know that the game will give a much faster return on their investment than a well-made game given the time and freedom it needs to flourish. Game companies don’t exist to make games, they exist to make money; they’ve long since figured out that bad games made quickly make better money than good games made slowly. If they could sell empty boxes for more money, they would.
idk, but who cares? Just ignore them all and go for indie titles. I had way more fun with FTL and Noita than RDR2, etc.
I love FTL, but weird choice for an unfun AAA game, as RDR2 is actually one of the best AAA games in “recent” history.
RDR2 was great narrative. Combined with a Westworld-like + GTA sandbox, it was super fun and immersive. Rare for a game regardless of its budget.
…maybe you’re missing their point that fun is relative and what’s fun for you might not be for them.
No, I don’t think I do. The goal of their message is to point out that the modern AAA game industry makes similar, boring and repetitive games. RDR2 isn’t that, it’s a genuine piece of art. Why pick the one good apple from a pile of bad apples, when complaining about the aforementioned pile of mostly bad apples.
Rdr2 also released 8 years ago, so not really current. I would use Kingdom Come 2 as example but I dont know if it qualifies as AAA instead of AA
Because there were plenty of great games released. You and other terminally online gamers, just ignore them and want to bitch. Time is a flat circle.
ok man enjoy your cowboyslop
007, mewgenics, mina, fh6, slay the spire.
I swear gamers are just incapable of happiness.
What’s the reason for these specific games to be mentioned? Can’t say I’m particularly interested in any of them. But I’ve never heard of fh6.
Chances are strong this is in response to a woman making a game.
Was the game shit?










