• TubularTittyFrog@lemmy.world
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    3 months ago

    No, they weren’t. Most had bugs, but they weren’t game-breaking. A lot of people took joy in finding and exploiting the bugs too. Dupes, etc.

    Yeah, some shitty games were loaded with bugs.

      • FoxAlive@lemmy.zip
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        3 months ago

        Thats not really fair. Morrowind was so buggy someone decided they needed to remake the entire game engine to play it. I wouldn’t say most games where like that.

      • vithigar@lemmy.ca
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        3 months ago

        Most of them? Care to provide some examples without the ridiculous “don’t work” hyperbole? Clearly most Sega games were functional, otherwise no one would’ve been playing them.

        • AngryCommieKender@lemmy.world
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          3 months ago

          That wasn’t actually good for the cartridge, long term. My parents provided us with q-tips, but we were a Nintendo family. I had a few friends that had the SEGA Master System, and though I don’t remember the titles, I do remember several cartridges that we never played, because there were problems with the game a level or two in.

          • festnt@sh.itjust.works
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            3 months ago

            oh so the whole “sega games are broken” thing was just your experience with your friend’s pirated or literally broken cartridges?