• ArcaneGadget@nord.pub
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    3 months ago

    Honestly, that’s the entire reason i lost interest in consoles after buying the PS4. If i need to:
    1 Boot up the console.
    2 Update the system (twice).
    3 PSN account bullshit.
    4 Insert disc.
    5 Install the game.
    6 Download 50GB update for the game.
    7 Install said update.
    8 Finally start the game.
    9 Login and TOS bullshit.
    10 Finally play game.

    I might just as well use my PC for gaming at that point. The games library is larger and the exclusives are just not worth it. Especially after Sony started releasing those on PC as well.

    • samus12345@sh.itjust.works
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      3 months ago

      Especially after Sony started releasing those on PC as well.

      They put a stop to that, and now it’s more clear why: they want absolute control over the price of their games.

      • QueenHawlSera@sh.itjust.works
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        3 months ago

        Which is a shame. I was going to buy Marvel’s Wolverine and that God of War remake collection.

        Now I will go back to not supporting Sony in anyway shape or form

    • TubularTittyFrog@lemmy.world
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      3 months ago

      i’ve never had to spend hours finding the ‘right driver’ for my PS4 to run a game. or having to mod the game to get it to just play.

      which is why i gave up on PC gaming, I’m old and I just want to play games, I don’t wnat to spend 2-3 hours ‘troubleshooting’ every game on my PC and having to swap drivers because some games only run on some drivers.

      • TheLowestStone@lemmy.world
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        3 months ago

        i’ve never had to spend hours finding the ‘right driver’ for my PS4 to run a game. or having to mod the game to get it to just play.

        Funny, I’ve never had to.do.those things on my PC.

          • forestbeasts@pawb.social
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            3 months ago

            Two of us.

            And we’re on Linux even. It has its own share of issues. Generally, if a problem is game-specific, the fixes are stuff like “switch Proton versions” (there’s a little dropdown in Steam or whatever launcher you use) or “toss some environment variable in the launch options”. But those are really a thing of the past now, stuff just works.

            And it never took installing drivers for a specific game (…huh?). Installing drivers is a thing you do once, if that, during initial setup, just like you’d do account creation for a console.

            – Frost

  • Ariselas@piefed.ca
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    3 months ago

    Full game on a disk? You new school kids don’t know that 1/2 of the game is loading the 17, 5 1/2" floppies in order just to install your game.

    • MinnesotaGoddam@lemmy.world
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      3 months ago

      and we all had our own way of stacking the floppies. so you would never install anything with anyone you didn’t trust around, because they might move your stacks.

  • Nangijala@feddit.dk
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    3 months ago

    I genuinely do not regret jumping off the video game train back in 2015.

    Everything I have heard about the evolution of the gaming industry since has surpassed my pessimistic predictions back then, which could be summarized as: video games are becoming predatory and I feel like they eat my time and money for dismissed returns.

    It was especially the consol market and the whole online aspect that made me wrinkle my nose. Feels like nowadays you actually can’t buy and play a game offline.

    But what do I know. I only tune in when my friend is playing on twitch and we talk about life over Signal. We have gone back to retro games recently too. Jake and Daxter 🎉

    • MentalEdge@sopuli.xyz
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      3 months ago

      Plenty of good stuff still happening in games.

      Indies are bigger and better than ever. Yeah, the shitty stuff is front and center, but its not hard to find games made with genuine passion either.

      Looked at different, we are a in a new golden age of games. Not for giant AAA titles or hardware.

      But for the fact that game engines and tutorials on how to use them are readily available, and lots of normal people with neat ideas are making them into real games.

      • Korhaka@sopuli.xyz
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        3 months ago

        Indies are bigger and better than ever.

        Are they? Most I play are from the 2010s, even if they are still being updated in some cases. What are some good recently released ones.

        Some I have put a lot of hours into: KSP, Factorio, Rimworld, Kenshi, Vintage Story. They might be better games than they were back then but it’s still those games. X4 is fun, not sure if that counts as indie, should play it again, apparently it has diplomacy now rather than just shooting people you don’t like.

        • MentalEdge@sopuli.xyz
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          3 months ago

          Windrose is a giant indie success that shat all over Ubisofts attempts at satisfying people wanting a pirate game.

          More. Not all meet the technical definition of indie (the studio being 100% self-pulished)

          But all of these games are quality projects that have good traction without massive budgets.

          • Haste
          • Sektori
          • Kletka
          • Peak
          • Species: Unknown
          • Routine
          • Buckshot Roulette
          • Crow Country
          • Deep Snow Delivery
          • NEBULOUS: Fleet Command
          • Jump Space
          • Motorslice
          • Hades 2
          • Sifu

          I could literally keep going if I went into games that are older or that I haven’t gotten to yet.

          My wishlist is getting longer, not shorter. I am finding games I want so much faster than I can play them.

          • Korhaka@sopuli.xyz
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            3 months ago

            Hmm, skimmed over a few and some of those seem kinda interesting. Not sure if they are the sort of thing to put many 100s or 1000s of hours in though.

            • MentalEdge@sopuli.xyz
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              3 months ago

              Good start.

              Fortunately whether you in particular are impressed by a fraction of what one random person happens to like, has no bearing on whether we are in fact getting more good games than ever, nor is the amount of hours you get out of game a metric for quality.

              That you like the types of games you can immerse yourself in for those amounts of time is a matter of taste. A game can have a runtime of 15 minutes and still be worth both making and playing.

              Let me keep going.

              • Crying Suns
              • Lumencraft
              • Death’s Door
              • Frostpunk 1/2
              • Moonlighter 1/2
              • The Long Dark
              • Iron Nest
              • Dead Cells
              • Slay the Spire 1/2
              • Project Zomboid (theoretically still not 1.0)
              • Outer Wilds
              • Hollow Knight: Silksong (ABSOLUTELY MASSIVE TITLE, and it’s indie)
              • Ultrakill
              • Signalis (One of my favorite horror titles of all time, maybe “the” favorite)
              • Return of the Obra Dinn
              • Nuclear Option (speaking of games you can sink hundreds of hours into)
              • CAIRN
              • Risk of Rain 2
              • Judas (upcoming)
              • Hardspace: Shipbreaker
              • Schedule 1 (another massive title, while I’m personally uninterested)

              The point, is that things are going fantastic. Whether one or none of the new games succeeding today are up your alley. That you already found your evergreen timesinks, is great. But it is a fact that more indie titles are getting traction than ever before, and more people are opting out of AAA titles with expiry dates.

              That’s the thing. You can keep playing your 2013 titles forever. And more games that work like that are being released, and succeeding, than ever before.

              That’s a good thing no matter how you look at it.

              There is genuinely so much to play I can’t keep up. I regularly discover stuff from the last several years I had no idea existed, but which is exactly the type of thing I like.

              Go look. Tons of these games have absolutely no ad campaigns, and I find a lot of them through word-of-mouth via friends, or the communities of other games I play.

  • Chezus9247@lemmy.world
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    3 months ago

    Okay guys 'n gals. What’s your first game you thought of while reading this greentext?

    Mine is TimeSplitters 2 on PS2.

  • RememberTheApollo_@lemmy.world
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    3 months ago

    The sweet spot was getting the full game on disc and getting included DLC, having the ability to mod the game, and run private servers. It was kinda the golden era of this stage in gaming. Computers were powerful enough to give a great visual experience and studios were still interested in producing engaging storylines in triple A releases instead of just banging out battle royale games.

    You could just enjoy the game as-is with a really good singleplayer campaign and then with whatever online offered. To this day I still have great memories of Half Life, Crysis, or even MoH:AA, especially the Snowy Park map. Do they compare graphically with today’s games like Fortnite? Not a chance. But you remember the story and how the game was way better at pulling you into it.

    Some of the mods from this era turned out to be just as popular, if not moreso, than the original base game. Some of them live on to this day.

    Sure, some Steam games offer mods and the like, but it certainly isn’t the same thing as what we had 15 or so years ago.

  • CarstenBoll@feddit.dk
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    3 months ago

    Back in 1997 I bought the game KKnD (Krush, Kill n’ Destroy) in a local store for what would now be 110 dollars only to discover that it was broken and wouldn’t run on my machine and there was no way to get a patch for it.

  • prole@lemmy.blahaj.zone
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    3 months ago

    This is def nostalgia goggles, so many games were broken buggy messes back then because there was no way to ship updates

    • TORFdot0@lemmy.world
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      3 months ago

      When a game sucked ass then you had a physical product you could sell or trade to offload it. Instead of the whole game getting the servers shut off and delisted within a year if it’s bad today. Even the bad games were better back then because of this

    • TubularTittyFrog@lemmy.world
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      3 months ago

      No, they weren’t. Most had bugs, but they weren’t game-breaking. A lot of people took joy in finding and exploiting the bugs too. Dupes, etc.

      Yeah, some shitty games were loaded with bugs.

        • FoxAlive@lemmy.zip
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          3 months ago

          Thats not really fair. Morrowind was so buggy someone decided they needed to remake the entire game engine to play it. I wouldn’t say most games where like that.

        • vithigar@lemmy.ca
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          3 months ago

          Most of them? Care to provide some examples without the ridiculous “don’t work” hyperbole? Clearly most Sega games were functional, otherwise no one would’ve been playing them.

          • AngryCommieKender@lemmy.world
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            3 months ago

            That wasn’t actually good for the cartridge, long term. My parents provided us with q-tips, but we were a Nintendo family. I had a few friends that had the SEGA Master System, and though I don’t remember the titles, I do remember several cartridges that we never played, because there were problems with the game a level or two in.

            • festnt@sh.itjust.works
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              3 months ago

              oh so the whole “sega games are broken” thing was just your experience with your friend’s pirated or literally broken cartridges?

  • snowyo@lemmy.pt
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    3 months ago

    when can i stop living in this universe and switch back to the one we originally were on? man i miss it so much. That and original pizzahut

    • TubularTittyFrog@lemmy.world
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      3 months ago

      you never did and you never will.

      games cost about 4x what they do today back then. you were paying 40-80 dollars per game, and they never got discounted really unless they became a huge hit and got a best seller release and maybe they went down to 20-30, in 2026 dollars, that’s between 40-160 dollars per game. which is the reason why most folks only bought like 2-4 games a year if they were lucky. now you are buying dozens of games per year for like $100-200.

      • MinnesotaGoddam@lemmy.world
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        3 months ago

        i buy two games per year for $100 tops but more like $50 after shipping and taxes. my personal and local public library give me plenty to do.

  • Korhaka@sopuli.xyz
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    3 months ago

    Why do people want physical media? It’s shit. Sorry, I have to leave my house and go take the bus to transfer some data? IPoAC is a meme, not a serious distribution system. Yet it would still be better than games on physical media!

    If you don’t like the DRM that some digital copies come with I totally get that but GOG has existed for a very long time at this point. Also physical copies frequently come with more DRM than a digital copy from GOG does.

    • Entertainmeonly (she/her)@lemmy.blahaj.zone
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      3 months ago

      They can’t make my physical copy just not be in my physical library anymore. They sure can any digital they wish. At anytime they wish. Digital is crap because you don’t actually own it.

      • TubularTittyFrog@lemmy.world
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        3 months ago

        I mean, you can, but it has to be DRM free like GOG, and has to be able to run independent of the launcher.

        then again, even if you do own it, doesn’t mean you can install/run it without code updates. part of the genius of GoG is they include the update/emulation code to make old games run on modern hardware and OS w/o having to hack it yourself or download some mod from some repository that might be malware.

      • djsoren19@lemmy.blahaj.zone
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        3 months ago

        This isn’t actually true with GoG though. They can delist the game from their store, but if you already have it downloaded then you have it for as long as you maintain your digital files

          • djsoren19@lemmy.blahaj.zone
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            3 months ago

            I wouldn’t, it’s not technically “physically” on your drive.

            Like, the real benefit of physical media is that it is separate from the medium you use to view it on. If your blu-ray player breaks, you still have your disks. If your computer breaks, you might not be able to recover those files and then they would be lost forever. Maybe if you have an external backup that can be disconnected from your system? That I’d be closer to considering physical media, since it can be disconnected from the medium.

            If you really wanna fall down a rabbit hole though, what’s the difference between an installation server being taken down, and a disc you own getting smudged and becoming unreadable? In both cases, your access to the media you “own” was lost due to factors outside your control.

      • Korhaka@sopuli.xyz
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        3 months ago

        They sure can any digital they wish

        Did you not read my message? I said I totally get not liking DRM. Which btw can turn physical copies into paperweights too if its Orwellian enough. If a digital copy has no DRM it is even more resilient than physical because most physical copies do have DRM that prevents making backup copies.

        • Entertainmeonly (she/her)@lemmy.blahaj.zone
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          3 months ago

          Hard disagree. Did you read my message? I said they can’t just make my physical copy disappear from my library. My physical library. Never in my life have i had a physical copy not play flawless when i put it in. Had to give the old carts a blowy every now and then but never did they not work. Never.

          Also drm has nothing to do with a company pulling digital access. Nothing.

          • Korhaka@sopuli.xyz
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            3 months ago

            They can’t delete digital copies I have downloaded either.

            Sure they may not let you download a new copy in 50 years, but your physical copy is probably going to be fucked by then too. At least my digital copy could have been backed up and copied to multiple different storage devices. Your physical copy almost certainly has some kind of copy protection that prevents you from making a backup.